Wednesday, March 19, 2014
Orc 2-D
Its fine in my pictures and in photoshop, but when uploaded only on here it turns brown and doesnt stay b&w. I'm not sure if it is just me that is seeing it this way or not.
Tuesday, March 18, 2014
Monday, March 10, 2014
Michael Whitmer - Some Orc Thumbnails
Did a few thumbnails to start trying to figure out what I want to do for orc clothing. I'll probably end up doing some more.
EDIT: It was really awkward and slow to do the first three from front view for me, so I did a few more in more dynamic poses. I'll still do my three sketches from normal front view, though.
EDIT: It was really awkward and slow to do the first three from front view for me, so I did a few more in more dynamic poses. I'll still do my three sketches from normal front view, though.
Tuesday, March 4, 2014
hey Everybody
I'm starting to write critiques on each image. I'm going to be honest about where you need to improve, my intention is not to offend anybody, but rather help you see where you are most deficient so that you know where to focus your attention.
Some of you have tried to do "wonky" and just ended up weird. There is a fine balance between the two. In order to do wonky right you still have to give a pretty significant nod to reality, if you step over the line you image just looks strange. Also some of you have donea more "sketchy" rendering style, which is fine and I did say in class that if you did sketchy the way that I did sketchy you would get an "A" which is true, however, sketchy is not the same as partially finished, you still need to pay attention to ALL of the detail in the image, and your line work and shading still needs to look refined and finished.
The image below from "Tangled" is a real good example of professional quality "wonky" and "sketchy"
I'm starting to write critiques on each image. I'm going to be honest about where you need to improve, my intention is not to offend anybody, but rather help you see where you are most deficient so that you know where to focus your attention.
Some of you have tried to do "wonky" and just ended up weird. There is a fine balance between the two. In order to do wonky right you still have to give a pretty significant nod to reality, if you step over the line you image just looks strange. Also some of you have donea more "sketchy" rendering style, which is fine and I did say in class that if you did sketchy the way that I did sketchy you would get an "A" which is true, however, sketchy is not the same as partially finished, you still need to pay attention to ALL of the detail in the image, and your line work and shading still needs to look refined and finished.
The image below from "Tangled" is a real good example of professional quality "wonky" and "sketchy"
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